Over 38 distinct missions, players beat back the Soviets on foot, in tanks and from the air in helicopters and fighter jets. Without warning, the Red Army attacks-and players are thrust into the field to face a foe with vastly more men and greater firepower. ![]() “Operation Flashpoint” takes place in 1985 on the remote island chain of Everon, where Soviet and NATO forces eye each other nervously. But a new breed of games, embodied by titles such as “Operation Flashpoint: Cold War Crisis” for the PC, does an eerily wonderful job of simulating the confusion, terror and boredom of war. Titles such as “Silent Scope 2: Dark Silhouette” for Sony PlayStation 2 still treat combat as a sterile shooting gallery with militaristic music. ![]() ![]() ![]() But such comparisons don’t really hold up as video games become more like warfare. Wags are fond of comparing warfare to video games in these days when soldiers sit at computer terminals and guide precision missile strikes from hundreds of miles away.
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